Gah - a solution with more questions. – EntropicLqd

UE2:MovableProjector (U2XMP)

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U2XMP Object >> Actor >> Projector >> MovableProjector
Package: 
Engine

null

Properties

LastMovedLocation

Type: Object.Vector


LastMovedRotation

Type: Object.Rotator


Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Projector.PostBeginPlay


Tick

event Tick (float DeltaTime)

Overrides: Actor.Tick