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UE2:MutCrateCombo (UT2004)

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UT2004 Object >> Actor >> Info >> Mutator >> MutCrateCombo
Package: 
BonusPack
This class in other games:
UT2003

null

Properties

bAllowCamouflage

Type: bool

Modifiers: config


Default value: True

bAllowPint

Type: bool

Modifiers: config


Default value: True

CamoDescText

Type: string

Modifiers: localized


Default value: "When enabled, this adrenaline combo covers you with a holographic projection of a rock or a part of a building"

CamoDisplayText

Type: string

Modifiers: localized


Default value: "Camouflage Combo"

MiniDescText

Type: string

Modifiers: localized


Default value: "When enabled, this adrenaline combo makes you smaller"

MiniDisplayText

Type: string

Modifiers: localized


Default value: "Pint-sized Combo"

NotifyPlayer

Type: xPlayer

Array size: 32


Default values

Property Value
Description "Adds the Pint-sized combo (LLLL) and the Camouflage Combo (RRRR)."
FriendlyName "Bonus Combos"

Functions

Static events

GetDescriptionText

static event string GetDescriptionText (string PropName)

Overrides: Info.GetDescriptionText


Other static functions

FillPlayInfo

static function FillPlayInfo (PlayInfo PlayInfo)

Overrides: Info.FillPlayInfo


Events

Timer

event Timer ()

Overrides: Actor.Timer


Other instance functions

IsRelevant

function bool IsRelevant (Actor Other, out byte bSuperRelevant)

Overrides: Mutator.IsRelevant