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UE2:MutVehicleArena (UT2004)

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UT2004 Object >> Actor >> Info >> Mutator >> MutVehicleArena
Package: 
OnslaughtFull

null

Properties

ArenaDescText

Type: string

Modifiers: localized


Default value: "Determines which vehicle type will be used in the match."

ArenaDisplayText

Type: string

Modifiers: localized


Default value: "Arena Vehicle"

ArenaVehicleClass

Type: class<SVehicle>


ArenaVehicleClassName

Type: string

Modifiers: config


Default value: "Onslaught.ONSRV"

VehicleClassNames

Type: array<string>


Default value, index 0: "Onslaught.ONSRV"

Default value, index 1: "Onslaught.ONSPRV"

Default value, index 2: "Onslaught.ONSAttackCraft"

Default value, index 3: "Onslaught.ONSHoverBike"

Default value, index 4: "Onslaught.ONSHoverTank"

Default value, index 5: "OnslaughtBP.ONSDualAttackCraft"

Default value, index 6: "OnslaughtBP.ONSArtillery"

Default value, index 7: "OnslaughtBP.ONSShockTank"

Default values

Property Value
Description "Replace all vehicles in map with a particular type."
FriendlyName "Vehicle Arena"
GroupName "VehicleArena"

Functions

Static events

GetDescriptionText

static event string GetDescriptionText (string PropName)

Overrides: Info.GetDescriptionText


Other static functions

FillPlayInfo

static function FillPlayInfo (PlayInfo PlayInfo)

Overrides: Info.FillPlayInfo


Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay