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UE2:MyMainMenu (UE2Runtime)

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UE2Runtime Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> MyMainMenu
Package: 
GUI

(c) 2003, Epic Games, Inc. All Rights Reserved

Properties

AllowClose

Type: bool


QuitButton

Type: GUIButton

Modifiers: automated


Default value: GUIButton'cQuitButton'

TestButton1

Type: GUIButton

Modifiers: automated


Default value: GUIButton'cTestButton1'

TestButton2

Type: GUIButton

Modifiers: automated


Default value: GUIButton'cTestButton2'

Default values

Property Value
__OnCanClose__Delegate
__OnKeyEvent__Delegate
Background Texture'GUIContent.Menu.EpicLogo'
bAllowedAsLast True
bDisconnectOnOpen True
WinHeight 1.0

Subobjects

cQuitButton

Class: GUI.GUIButton

Property Value
__OnClick__Delegate
bFocusOnWatch True
Caption "QUIT"
Hint "Exit"
StyleName "TextButton"
TabOrder 5
WinHeight 0.042773
WinLeft 0.391602
WinTop 0.905725
WinWidth 0.205078

cTestButton1

Class: GUI.GUIButton

Property Value
__OnClick__Delegate
bFocusOnWatch True
Caption "Test 1"
Hint "The First Test"
StyleName "TextButton"
WinHeight 0.075
WinLeft 0.25
WinTop 0.334635
WinWidth 0.5

cTestButton2

Class: GUI.GUIButton

Property Value
__OnClick__Delegate
bFocusOnWatch True
Caption "Test 2"
Hint "More Tests"
StyleName "TextButton"
TabOrder 1
WinHeight 0.075
WinLeft 0.25
WinTop 0.506251
WinWidth 0.5

Instance functions

ButtonClick

function bool ButtonClick (GUIComponent Sender)


CanClose

function bool CanClose (optional bool bCancelled)


MyKeyEvent

function bool MyKeyEvent (out byte Key, out byte State, float delta)