Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:NotifyProperties (U2)

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U2 Object >> NotifyProperties
Package: 
UnrealEd
This class in other games:
UE2Runtime, UT2003, UT2004

null

Properties

Property group 'NotifyProperties'

Notifys

Type: array<MyNotifyInfo>


Internal variables

OldArrayCount

Type: int


WBrowserAnimationPtr

Type: int

Modifiers: const


Structs

MyNotifyInfo

Modifiers: native

float NotifyFrame 
AnimNotify Notify 
int OldRevisionNum