Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:NotifyProperties (U2)
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Object >> NotifyProperties |
- Package:
- UnrealEd
- This class in other games:
- UE2Runtime, UT2003, UT2004
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Properties
Property group 'NotifyProperties'
Notifys
Type: array<MyNotifyInfo>
Internal variables
OldArrayCount
Type: int
WBrowserAnimationPtr
Type: int
Modifiers: const
Structs
MyNotifyInfo
Modifiers: native
- float NotifyFrame
- AnimNotify Notify
- int OldRevisionNum