My program doesn't have bugs. It just develops random features.

UE2:ONSArtilleryShellSmall (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> Projectile >> ONSMortarShell >> ONSArtilleryShellSmall

Contents

Package: 
OnslaughtBP


Default values

Property Value
bNetTemporary True
DrawScale 5.0
StaticMesh StaticMesh'ONS-BPJW1.Mini_Shell'