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UE2:ONSGrenadeExplosionEffect (UT2004)

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UT2004 Object >> Actor >> Emitter >> ONSGrenadeExplosionEffect
Package: 
Onslaught


Default values[edit]

Property Value
AutoDestroy True
bNoDelete False
Emitters[0] SpriteEmitter'SpriteEmitter0'
Emitters[1] SpriteEmitter'SpriteEmitter4'
Emitters[2] SpriteEmitter'SpriteEmitter2'
Emitters[3] SpriteEmitter'SpriteEmitter1'
Emitters[4] SpriteEmitter'SpriteEmitter3'

Subobjects[edit]

SpriteEmitter0[edit]

Class: Engine.SpriteEmitter

Property Value
Acceleration
Member Value
Z 30.0
AddLocationFromOtherEmitter 1
AutomaticInitialSpawning False
ColorScale[1] (RelativeTime=0.200000,Color=(A=128))
ColorScale[2] (RelativeTime=0.300000,Color=(A=128))
ColorScale[3] (RelativeTime=1.000000)
DrawStyle PTDS_AlphaBlend
InitialParticlesPerSecond 500.0
LifetimeRange
Member Value
Max 0.5
Min 0.5
MaxParticles 2
RespawnDeadParticles False
SizeScale[0] (RelativeSize=1.000000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=2.000000)
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 0.1
StartSpinRange
Member Value
X
Member Value
Max 1.0
Texture EpicParticles.Smoke.Smokepuff2
UniformSize True
UseColorScale True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter1[edit]

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
ColorScale[0] (Color=(B=255,G=255,R=255))
ColorScale[1] (RelativeTime=0.6500000,Color=(B=255,G=255,R=255))
ColorScale[2] (RelativeTime=1.000000)
InitialDelayRange
Member Value
Max 0.05
Min 0.05
InitialParticlesPerSecond 500.0
LifetimeRange
Member Value
Max 0.35
Min 0.35
MaxParticles 3
RespawnDeadParticles False
SizeScale[0] (RelativeSize=0.250000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=1.500000)
SphereRadiusRange
Member Value
Max 16.0
SpinParticles True
StartLocationShape PTLS_Sphere
StartSpinRange
Member Value
X
Member Value
Max 1.0
Texture AW-2004Particles.Fire.GrenadeTest
TextureUSubdivisions 2
TextureVSubdivisions 2
UniformSize True
UseColorScale True
UseRandomSubdivision True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter2[edit]

Class: Engine.SpriteEmitter

Property Value
Acceleration
Member Value
Z 25.0
AutomaticInitialSpawning False
ColorScale[1] (RelativeTime=0.100000,Color=(A=128))
ColorScale[2] (RelativeTime=0.500000,Color=(A=128))
ColorScale[3] (RelativeTime=1.000000)
DetailMode DM_High
DrawStyle PTDS_AlphaBlend
GetVelocityDirectionFrom PTVD_AddRadial
InitialParticlesPerSecond 500.0
LifetimeRange
Member Value
Max 1.5
Min 1.5
MaxParticles 3
RespawnDeadParticles False
SizeScale[0] (RelativeSize=3.000000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=5.000000)
SphereRadiusRange
Member Value
Max 1.0
Min 1.0
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 0.02
StartLocationShape PTLS_Sphere
StartSizeRange
Member Value
X
Member Value
Max 30.0
Min 30.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
StartVelocityRadialRange
Member Value
Max -20.0
Min -10.0
Texture AW-2004Particles.Weapons.SmokePanels2
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseColorScale True
UseRandomSubdivision True
UseRegularSizeScale False
UseSizeScale True
VelocityScale[0] (RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
VelocityScale[1] (RelativeTime=0.100000,RelativeVelocity=(X=0.100000,Y=0.100000,Z=0.100000))
VelocityScale[2] (RelativeTime=0.500000,RelativeVelocity=(X=0.050000,Y=0.050000,Z=0.050000))
VelocityScale[3] (RelativeTime=1.000000)

SpriteEmitter3[edit]

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
ColorScale[0] (Color=(B=22,G=137,R=241))
ColorScale[1] (RelativeTime=0.300000,Color=(G=64,R=192))
ColorScale[2] (RelativeTime=1.000000)
DetailMode DM_High
InitialParticlesPerSecond 500.0
LifetimeRange
Member Value
Max 0.3
Min 0.3
MaxParticles 3
Opacity 0.5
RespawnDeadParticles False
SizeScale[0] (RelativeSize=0.250000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=1.000000)
SphereRadiusRange
Member Value
Max 8.0
SpinParticles True
StartLocationShape PTLS_Sphere
StartSizeRange
Member Value
X
Member Value
Max 150.0
Min 150.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
Texture AW-2004Particles.Energy.AirBlast
UniformSize True
UseColorScale True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter4[edit]

Class: Engine.SpriteEmitter

Property Value
Acceleration
Member Value
Z 50.0
AutomaticInitialSpawning False
ColorScale[0] (Color=(B=150,G=150,R=150))
ColorScale[1] (RelativeTime=0.100000,Color=(B=150,G=150,R=150,A=128))
ColorScale[2] (RelativeTime=0.500000,Color=(B=150,G=150,R=150,A=255))
ColorScale[3] (RelativeTime=1.000000,Color=(B=150,G=150,R=150))
DrawStyle PTDS_AlphaBlend
GetVelocityDirectionFrom PTVD_AddRadial
InitialParticlesPerSecond 500.0
LifetimeRange
Member Value
Max 1.0
Min 1.0
MaxParticles 3
RespawnDeadParticles False
SizeScale[0] (RelativeSize=3.000000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=6.000000)
SphereRadiusRange
Member Value
Max 1.0
Min 1.0
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 0.1
StartLocationShape PTLS_Sphere
StartSizeRange
Member Value
X
Member Value
Max 30.0
Min 30.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
StartVelocityRadialRange
Member Value
Max -100.0
Min -50.0
Texture AW-2004Particles.Weapons.SmokePanels2
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseColorScale True
UseRandomSubdivision True
UseRegularSizeScale False
UseSizeScale True
UseVelocityScale True
VelocityScale[0] (RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
VelocityScale[1] (RelativeTime=0.100000,RelativeVelocity=(X=0.100000,Y=0.100000,Z=0.100000))
VelocityScale[2] (RelativeTime=0.500000,RelativeVelocity=(X=0.050000,Y=0.050000,Z=0.050000))
VelocityScale[3] (RelativeTime=1.000000)