Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:ONSHeadlightCorona (UT2004)

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UT2004 Object >> Actor >> Light >> ONSHeadlightCorona
Package: 
Onslaught
Direct subclass:
ONSBrakelightCorona

null

Default values

Property Value
bCorona True
bDetailAttachment True
bDirectionalCorona True
bHardAttach True
bHidden False
bMovable True
bNetInitialRotation True
bNoDelete False
bStatic False
bUnlit True
CoronaRotation 10.0
DrawScale 0.4
DrawType DT_None
LightBrightness 0.0
LightCone 0
LightHue 255
LightPeriod 0
LightRadius 100.0
LightSaturation 175
LightType LT_None
RemoteRole ROLE_None

Instance functions

ChangeTeamTint

simulated function ChangeTeamTint (byte T)