Always snap to grid

UE2:ONSMASSideGunPawn (UT2004)

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UT2004 Object >> Actor >> Pawn >> Vehicle >> ONSWeaponPawn >> ONSMASSideGunPawn

Contents

Package: 
OnslaughtFull


Default values

Property Value
bDrawDriverInTP False
CameraBone 'Object83'
DriverDamageMult 0.1
EntryPosition
Member Value
X 0.0
Y 0.0
Z -150.0
EntryRadius 130.0
ExitPositions[0]
Member Value
X 0.0
Y -365.0
Z 200.0
ExitPositions[1]
Member Value
X 0.0
Y 365.0
Z 200.0
ExitPositions[2]
Member Value
X 0.0
Y -365.0
Z -100.0
ExitPositions[3]
Member Value
X 0.0
Y 365.0
Z -100.0
FPCamPos
Member Value
X 0.0
Y 0.0
Z 0.0
FPCamViewOffset
Member Value
X 5.0
Y 0.0
Z 35.0
GunClass Class'OnslaughtFull.ONSMASSideGun'
TPCamDistance 100.0
TPCamLookat
Member Value
X 0.0
Y 0.0
Z 110.0
VehicleNameString "Leviathan Turret"
VehiclePositionString "in a Leviathan turret"