Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Difference between revisions of "UE2:Orientation (UT2004)"
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{{disambig}} | {{disambig}} | ||
Depending on the context, '''Orientation''' may refer to any of the following types in Unreal Tournament 2004: | Depending on the context, '''Orientation''' may refer to any of the following types in Unreal Tournament 2004: | ||
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* the struct {{tl|Orientation|SceneManager}} | * the struct {{tl|Orientation|SceneManager}} | ||
+ | * the struct {{tl|Orientation|MatObject}} | ||
[[Category:UT2004-specific structs|{{PAGENAME}}]] | [[Category:UT2004-specific structs|{{PAGENAME}}]] |
Latest revision as of 07:40, 23 May 2008
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Depending on the context, Orientation may refer to any of the following types in Unreal Tournament 2004:
- the struct SceneManager.Orientation
- the struct MatObject.Orientation