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UE2:PainterBeamEffect (UT2003)
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Contents
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Properties
Property group 'PainterBeamEffect'
AmbientForce
Type: string
jdf
AquiredSound
Type: Sound
Default value: Sound'WeaponSounds.TAGRifle.TagTargetAquired'
MarkForce
Type: string
jdf
MarkSound
Type: Sound
Default value: Sound'WeaponSounds.TAGRifle.TagFireB'
Internal variables
Brightness
Type: float
EffectOffset
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | -5.0 |
Y | 15.0 |
Z | -7.0 |
EndEffect
Type: Object.Vector
MuzFlash
Type: LinkMuzFlashBeam3rd
Spot
Type: PainterBeamSpot
StartEffect
Type: Object.Vector
TargetState
Type: EPainterTargetingState
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
AmbientSound | Sound'WeaponSounds.TAGRifle.TagFireA' | ||||||||
bNetTemporary | False | ||||||||
bReplicateInstigator | True | ||||||||
mAttenKa | 1.0 | ||||||||
mAttenuate | False | ||||||||
mColorRange[0] |
|
||||||||
mColorRange[1] |
|
||||||||
mMaxParticles | 3 | ||||||||
mParticleType | PT_Beam | ||||||||
mRegenDist | 100.0 | ||||||||
mSizeRange[0] | 8.0 | ||||||||
RemoteRole | ROLE_SimulatedProxy | ||||||||
Skins[0] | Texture'XEffectMat.painter_beam' | ||||||||
SoundRadius | 100.0 | ||||||||
SoundVolume | 112 | ||||||||
Style | STY_Additive |
Enums
EPainterTargetingState
- PTS_Aiming
- PTS_Marked
- PTS_Aquired
- PTS_Cancelled
Functions
Events
Destroyed
simulated event Destroyed ()
Overrides: Actor.Destroyed
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
Tick
simulated event Tick (float dt)
Overrides: Actor.Tick
Other instance functions
SetBrightness
simulated function SetBrightness (float b)
SetTargetState
function SetTargetState (EPainterTargetingState NewState)
States
Aquired
Aquired.BeginState
simulated event BeginState ()
Overrides: Object.BeginState (global)
Aquired.Tick
simulated event Tick (float dt)
Overrides: Tick (global)
Aquired.Timer
simulated event Timer ()
Overrides: Actor.Timer (global)
Aquired.SetTargetState
simulated function SetTargetState (EPainterTargetingState NewState)
Overrides: SetTargetState (global)
Cancelled
Cancelled.BeginState
simulated event BeginState ()
Overrides: Object.BeginState (global)
Cancelled.Tick
simulated event Tick (float dt)
Overrides: Tick (global)
Cancelled.Timer
simulated event Timer ()
Overrides: Actor.Timer (global)
Cancelled.SetTargetState
simulated function SetTargetState (EPainterTargetingState NewState)
Overrides: SetTargetState (global)