Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:SparkEmitter (UE2Runtime)

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UE2Runtime Object >> ParticleEmitter >> SparkEmitter
Package: 
Engine
This class in other games:
UT2003, U2XMP, UT2004

Emitter: An Unreal Spark Particle Emitter.

Properties[edit]

Property group 'Spark'[edit]

LineSegmentsRange[edit]

Type: Object.Range


Default value:

Member Value
Max 5.0
Min 5.0

TimeBeforeVisibleRange[edit]

Type: Object.Range


TimeBetweenSegmentsRange[edit]

Type: Object.Range


Internal variables[edit]

IndexBuffer[edit]

Type: IndexBuffer

Modifiers: transient


IndicesPerParticle[edit]

Type: int

Modifiers: transient


NumSegments[edit]

Type: int

Modifiers: transient


PrimitivesPerParticle[edit]

Type: int

Modifiers: transient


SparkData[edit]

Type: array<ParticleSparkData>

Modifiers: transient


VertexBuffer[edit]

Type: VertexBuffer

Modifiers: transient


VerticesPerParticle[edit]

Type: int

Modifiers: transient


Structs[edit]

ParticleSparkData[edit]

float TimeBeforeVisible 
float TimeBetweenSegments 
Object.Vector StartLocation 
Object.Vector StartVelocity