My program doesn't have bugs. It just develops random features.
UE2:PclImpactSmoke (UT2004)
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pclImpactSmoke
Default values[edit]
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
CullDistance | 7000.0 | ||||||||||
mColorRange[0] |
|
||||||||||
mColorRange[1] |
|
||||||||||
mDelayRange[1] | 0.1 | ||||||||||
mDirDev |
|
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mLifeRange[0] | 0.5 | ||||||||||
mLifeRange[1] | 1.5 | ||||||||||
mMaxParticles | 16 | ||||||||||
mNumTileColumns | 4 | ||||||||||
mNumTileRows | 4 | ||||||||||
mParticleType | PCL_Burst | ||||||||||
mPosDev |
|
||||||||||
mRandOrient | True | ||||||||||
mRandTextures | True | ||||||||||
mRegen | False | ||||||||||
mRegenRange[0] | 140.0 | ||||||||||
mRegenRange[1] | 140.0 | ||||||||||
mSizeRange[1] | 25.0 | ||||||||||
mSpeedRange[0] | 10.0 | ||||||||||
mSpeedRange[1] | 60.0 | ||||||||||
mSpinRange[0] | -10.0 | ||||||||||
mSpinRange[1] | 10.0 | ||||||||||
mStartParticles | 7 | ||||||||||
ScaleGlow | 2.0 | ||||||||||
Skins[0] | Texture'EmitSmoke_t' | ||||||||||
Style | STY_Translucent |