I'm a doctor, not a mechanic
UE2:PerParticleGravity (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- ParticleSystems
- Within class:
- ParticleGenerator
- This class in other games:
- U2XMP
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$Author: Aleiby $ $Date: 2/25/02 8:19p $ $Revision: 2 $ Name: PerParticleGravity.uc Author: Aaron R Leiby Date: 16 April 2000 Description: Applies an acceleration in the -Z direction on a per particle basis. Each particle is assigned a random gravity value within the given range. How to use this class:
Properties
Property group 'PerParticleGravity'
bUseZoneGravity
Type: bool
Gravity
Type: Object.Range
Default values
Property | Value |
---|---|
Priority | 50.0 |