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UE2:PlayerController exec functions (U2XMP)

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U2XMP Object >> Actor >> Controller >> LicenseeController >> PlayerController (exec functions)
PlayerController exec functions in other games:
U2, UE2Runtime, UT2003, UT2004, UT3, UDK
Other member categories for this class:
instance functions, properties, states

Exec functions[edit]

SetProgressMessage[edit]

exec event SetProgressMessage (int Index, string S, Object.Color C)


SetProgressTime[edit]

exec event SetProgressTime (float T)


ActivateInventoryItem[edit]

exec function ActivateInventoryItem (Class InvItem)


ActivateItem[edit]

exec function ActivateItem ()


Admin[edit]

exec function Admin (string CommandLine)


AltFire[edit]

exec function AltFire ()


BehindView[edit]

exec function BehindView (bool B)


ClearProgressMessages[edit]

exec function ClearProgressMessages ()


Fire[edit]

exec function Fire ()


FOV[edit]

exec function FOV (float F)


GetWeapon[edit]

exec function GetWeapon (class<WeaponNewWeaponClass)


Jump[edit]

exec function Jump (optional float F)


LocalTravel[edit]

exec function LocalTravel (string URL)


Mark[edit]

exec function Mark ()


Name[edit]

exec function Name (coerce string S)


NextWeapon[edit]

exec function NextWeapon ()


Pause[edit]

exec function Pause ()


PrevItem[edit]

exec function PrevItem ()


PrevWeapon[edit]

exec function PrevWeapon ()


QuickLoad[edit]

exec function QuickLoad ()


QuickSave[edit]

exec function QuickSave ()


RestartLevel[edit]

exec function RestartLevel ()

Overrides: Controller.RestartLevel


Say[edit]

exec function Say (string Msg)


SetAirControl[edit]

exec function SetAirControl (float F)


SetMasterVolume[edit]

exec function SetMasterVolume (int Volume)


Speech[edit]

exec function Speech (int Type, int Index, int Callsign)


Suicide[edit]

exec function Suicide ()


SwitchLevel[edit]

exec function SwitchLevel (string URL)


SwitchTeam[edit]

exec function SwitchTeam ()


SwitchWeapon[edit]

exec function SwitchWeapon (byte F)


TeamSay[edit]

exec function TeamSay (string Msg)


TestShake[edit]

exec function TestShake (float Magnitude, optional float Duration)


ThrowWeapon[edit]

exec function ThrowWeapon ()


Unuse[edit]

exec function Unuse ()

Overrides: Controller.Unuse


Use[edit]

exec function Use ()

Overrides: Controller.Use