My program doesn't have bugs. It just develops random features.
UE2:ProjectileAssaultRound (U2XMP)
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Object >> Actor >> Projectile >> U2Projectile >> ProjectileAssaultRound |
Contents
- Package:
- U2Weapons
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projectileAssaultRound.uc -- spawned by impactAssaultRifle $Author: Mfox $ $Date: 10/23/02 4:07p $ $Revision: 3 $
Default values[edit]
Property | Value |
---|---|
Damage | 8.0 |
DrawScale | 0.5 |
LifeSpan | 1.0 |
MomentumTransfer | 40000.0 |
MyDamageType | Class'U2.DamageTypePhysicalInstant' |
Speed | 2000.0 |