The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE2:ProjectileLaserPulse (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> ParticleGenerator >> PulseLineGenerator >> ProjectileLaserPulse |
Contents
- Package:
- U2Weapons
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
projectileLaserPulse.uc -- spawned by the weaponLaserRifle AltFire() $Author: Aleiby $ $Date: 12/19/01 9:19p $ $Revision: 1 $
Default values
Property | Value | ||||||
---|---|---|---|---|---|---|---|
BeamWidth |
|
||||||
bNetTemporary | True | ||||||
LifeSpan | 0.5 |