My program doesn't have bugs. It just develops random features.
UE2:ProjectorMaterial (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Material >> RenderedMaterial >> ProjectorMaterial |
- Package:
- Engine
- This class in other games:
- UE2Runtime, U2XMP, UT2003, UT2004
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Properties
BaseMaterial
Type: Material
Modifiers: const, transient
BaseMaterialBlending
Type: byte
Modifiers: const, transient
bGradient
Type: bool
Modifiers: const, transient
bProjected
Type: bool
Modifiers: const, transient
bProjectOnAlpha
Type: bool
Modifiers: const, transient
bProjectOnBackfaces
Type: bool
Modifiers: const, transient
bProjectOnUnlit
Type: bool
Modifiers: const, transient
bStaticProjector
Type: bool
Modifiers: const, transient
bTwoSided
Type: bool
Modifiers: const, transient
FrameBufferBlending
Type: byte
Modifiers: const, transient
Gradient
Type: BitmapMaterial
Modifiers: const, transient
GradientMatrix
Type: Object.Matrix
Modifiers: const, transient
Matrix
Type: Object.Matrix
Modifiers: const, transient
Projected
Type: Material
Modifiers: const, transient