Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:ProneTextureHelperGeneric (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> LegendObjectComponent >> TextureHelperGeneric >> ProneTextureHelperGeneric |
- Package:
- U2
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
ProneTextureHelperGeneric.uc $Author: Mfox $ $Date: 9/06/02 11:55a $ $Revision: 2 $
Properties
ProneSound
Type: Sound
Default value: Sound'U2.ProneMove1'
Default values
Property | Value |
---|---|
PitchVariancePercent | 5.0 |
Static functions
HandleMovingOnTexture
static function HandleMovingOnTexture (U2Pawn U2P)
Overrides: TextureHelperGeneric.HandleMovingOnTexture
MaybeMakeNoise
Overrides: TextureHelperGeneric.MaybeMakeNoise