I don't need to test my programs. I have an error-correcting modem.

UE2:ProxyPawn (U2)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
U2 Object >> Actor >> Pawn >> StationaryPawn >> ProxyPawn
Package: 
Deployables

null

Default values

Property Value
bBlockActors False
bBlockPlayers False
bCollideActors False
bCollideWorld False
CollisionHeight 0.0
CollisionRadius 0.0
ControllerClass Class'Deployables.StationaryPawnControllerDefensive'
DrawType DT_None
RemoteRole ROLE_None

Instance functions

Initialize

function Initialize (float NewCollisionRadius, float NewCollisionHeight)