UE2:RainCyd (U2XMP)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:10, 17 May 2008 by Wormbo (talk | contribs) (Auto-generated page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
U2XMP Object >> Actor >> Effects >> RainCyd
Package:
Environment

RainCyd.

Properties

Property group 'RainCyd'

bMaster

Type: bool


BuryDistance

Type: float


Default value: 100.0

CylinderHeight

Type: float


Default value: 48.0

MaxFallRate

Type: float


Default value: 700.0

MaxRotRate

Type: float


MinFallRate

Type: float


Default value: 500.0

MinRotRate

Type: float


StackNum

Type: int


Default value: 5

TraceDepth

Type: float


Default value: 1000.0

Internal variables

bInitialized

Type: bool


bMasterInited

Type: bool


HitLocation

Type: Object.Vector


InitialLocation

Type: Object.Vector


InitialRotation

Type: Object.Rotator


RotAngle

Type: float


RotRate

Type: float


Default values

Property Value
DrawType DT_StaticMesh
StaticMesh StaticMesh'VertexM.Decorations.Xmesh'
Style STY_Translucent
Texture None

Events

Tick

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick