I don't need to test my programs. I have an error-correcting modem.

UE2:RedeemerAmmo (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> Actor >> Inventory >> Ammunition >> RedeemerAmmo

Contents

Package: 
XWeapons
This class in other games:
UT2004

null

Default values

Property Value
InitialAmount 1
ItemName "Redeemer Ammo"
MaxAmmo 1