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UE2:SHarbingerTurret (U2)
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Object >> Actor >> XMPVehicleTurret >> SHarbingerTurret |
- Package:
- Vehicles
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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Default values[edit]
Property | Value | ||||||
---|---|---|---|---|---|---|---|
AlternateSkins[0] | Shader'VehiclesT.Harbinger.HarbingerFX_TD_01_Red' | ||||||
AlternateSkins[1] | Shader'VehiclesT.Harbinger.HarbingerFX_TD_01_Blue' | ||||||
bArticulated | True | ||||||
bBlockActors | True | ||||||
bBlockPlayers | True | ||||||
bCollideActors | True | ||||||
bUsable | True | ||||||
CameraOffset |
|
||||||
DrawType | DT_StaticMesh | ||||||
GunBarrelClass | Class'Vehicles.SHarbingerTurretBarrel' | ||||||
OwnedBySVehicle | True | ||||||
PitchConstraint | 9400 | ||||||
RotationCenter |
|
||||||
StaticMesh | StaticMesh'VehiclesM.Harbinger.HarbingerTurretCollar_TD_001' | ||||||
TurretOffset |
|
||||||
YawConstraint | 65536 |
Instance functions[edit]
OnUse[edit]
function OnUse (Actor User)
Overrides: Actor.OnUse