UE2:SPECIES_Alien (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:11, 17 May 2008 by Wormbo (talk | contribs) (Auto-generated page)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
UT2004 Object >> SpeciesType >> SPECIES_Alien
Package:
XGame
This class in other games:

null

Default values

Property Value
AccelRate 1.1
AirControl 1.2
FemaleSkeleton "Aliens.Skeleton_Alien"
FemaleSoundGroup "XGame.xAlienFemaleSoundGroup"
FemaleVoice "XGame.AlienFemaleVoice"
GibGroup "xEffects.xAlienGibGroup"
GroundSpeed 1.4
MaleSkeleton "Aliens.Skeleton_Alien"
MaleSoundGroup "XGame.xAlienMaleSoundGroup"
MaleVoice "XGame.AlienMaleVoice"
ReceivedDamageScaling 1.3
SpeciesName "Alien"
TauntAnimNames[10] "Dismissal"
TauntAnimNames[11] "360"
TauntAnimNames[8] "Tail wag"
TauntAnimNames[9] "Gun check"
TauntAnims[10] 'Gesture_Taunt02'
TauntAnims[11] 'Idle_Character02'

Static functions

GetRagSkelName

static function string GetRagSkelName (string MeshName)

Overrides: SpeciesType.GetRagSkelName