The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE2:STR_linkgunfire (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> Emitter >> STR_linkgunfire
Package: 
StreamlineFX

null

Default values

Property Value
AmbientGlow 255
bDirectional True
bFixedRotationDir True
bHardAttach True
bLightChanged True
bNoDelete False
Emitters[0] MeshEmitter'linkgunbolt'
Emitters[1] SpriteEmitter'linkgunflash'
Emitters[2] SpriteEmitter'linkgunsecflash'

Subobjects

linkgunbolt

Class: Engine.MeshEmitter

Property Value
AutomaticInitialSpawning False
DetermineVelocityByLocationDifference True
InitialParticlesPerSecond 1.0
LifetimeRange
Member Value
Max 1.0
Min 1.0
MaxParticles 1
Opacity 0.75
RelativeWarmupTime 5.0
RespawnDeadParticles False
ScaleSizeByVelocityMax 1.0
SizeScale[0] (RelativeTime=1.000000,RelativeSize=2.000000)
SizeScaleRepeats 2.0
SpinCCWorCW
Member Value
X 0.0
Y 0.0
Z 0.0
SpinParticles True
SpinsPerSecondRange
Member Value
Z
Member Value
Max 2.0
Min -2.0
StartSpinRange
Member Value
Z
Member Value
Max 50.0
Min -50.0
StartVelocityRange
Member Value
X
Member Value
Max 750.0
Min 750.0
StaticMesh WeaponStaticMesh.LinkProjectile
UseColorFromMesh True
UseRegularSizeScale False
UseRotationFrom PTRS_Actor

linkgunflash

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
ColorScale[0] (Color=(B=255,G=255,R=255))
DrawStyle PTDS_Brighten
FadeOut True
FadeOutFactor
Member Value
W 3.0
X 3.0
Y 3.0
Z 3.0
FadeOutStartTime 0.1
InitialParticlesPerSecond 1.0
LifetimeRange
Member Value
Max 1.0
Min 1.0
MaxParticles 1
RespawnDeadParticles False
SizeScale[0] (RelativeTime=0.500000)
SpinParticles True
StartSizeRange
Member Value
X
Member Value
Max 40.0
Min 35.0
Y
Member Value
Max 40.0
Min 35.0
Z
Member Value
Max 40.0
Min 35.0
StartSpinRange
Member Value
X
Member Value
Max 5000.0
Texture XEffects.Effects.LinkMuzFlashTex
UniformSize True
UseColorScale True
UseSizeScale True

linkgunsecflash

Class: Engine.SpriteEmitter

Property Value
AutomaticInitialSpawning False
ColorScale[0] (Color=(G=202,R=26))
DrawStyle PTDS_Brighten
FadeOut True
FadeOutFactor
Member Value
W 3.0
X 3.0
Y 3.0
Z 3.0
InitialParticlesPerSecond 1.0
LifetimeRange
Member Value
Max 1.0
Min 1.0
MaxParticles 1
Opacity 0.75
RespawnDeadParticles False
SizeScale[0] (RelativeTime=1.000000)
SpinParticles True
StartSizeRange
Member Value
X
Member Value
Max 80.0
Min 60.0
Y
Member Value
Max 80.0
Min 60.0
Z
Member Value
Max 80.0
Min 60.0
StartSpinRange
Member Value
X
Member Value
Max -8000.0
Texture XEffects.Effects.LinkMuzFlashTex
UniformSize True
UseColorScale True
UseSizeScale True

Instance functions

UpdatePrecacheMaterials

simulated function UpdatePrecacheMaterials ()

Overrides: Emitter.UpdatePrecacheMaterials


UpdatePrecacheStaticMeshes

simulated function UpdatePrecacheStaticMeshes ()

Overrides: Actor.UpdatePrecacheStaticMeshes