My program doesn't have bugs. It just develops random features.

UE2:ScoreBoardLMS (UT2004)

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UT2004 Object >> Actor >> Info >> ScoreBoard >> ScoreBoardDeathMatch >> ScoreBoardLMS
Package: 
BonusPack
This class in other games:
UT2003

(C) 2002, Epic Games

Properties

FullOn

Type: Object.Plane


Default value:

Member Value
W 1.0
X 1.0
Y 1.0
Z 1.0

GrayedOut

Type: Object.Plane


Default value:

Member Value
W 0.75
X 0.75
Y 0.75
Z 0.75

LivesText

Type: string

Modifiers: localized


Default value: "LIVES"

Functions

Events

UpdateScoreBoard

simulated event UpdateScoreBoard (Canvas Canvas)

Overrides: ScoreBoardDeathMatch.UpdateScoreBoard


Other instance functions

InOrder

simulated function bool InOrder (PlayerReplicationInfo P1, PlayerReplicationInfo P2)

Overrides: ScoreBoard.InOrder