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UE2:ScoreMonkey (U2)

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U2 Object >> UIHelper >> ScoreMonkey
Package: 
U2

$Author$ $Date$ $Revision$

Constants

TotalScores

Value: 44


Properties

ScoreData

Type: ScoreInfoT

Array size: 44 (TotalScores)


Default value, index 0:

Member Value
ScoreGroup "Artifact"
ScoreType "Capture"

Default value, index 1:

Member Value
ScoreGroup "Artifact"
ScoreType "Teammate capture"

Default value, index 10:

Member Value
ScoreGroup "Frag"
ScoreType "Small turret"

Default value, index 11:

Member Value
ScoreGroup "Frag"
ScoreType "Harbinger"

Default value, index 12:

Member Value
ScoreGroup "Frag"
ScoreType "Juggernaut"

Default value, index 13:

Member Value
ScoreGroup "Frag"
ScoreType "Raptor"

Default value, index 14:

Member Value
ScoreGroup "Hack"
ScoreType "Assist"

Default value, index 15:

Member Value
ScoreGroup "Hack"
ScoreType "Deploy point"

Default value, index 16:

Member Value
ScoreGroup "Hack"
ScoreType "Energy source"

Default value, index 17:

Member Value
ScoreGroup "Hack"
ScoreType "Door"

Default value, index 18:

Member Value
ScoreGroup "Resupply"
ScoreType "Heal time"

Default value, index 19:

Member Value
ScoreGroup "Resupply"
ScoreType "Health pack"

Default value, index 20:

Member Value
ScoreGroup "Artifact"
ScoreType "Picked up dropped artifact"

Default value, index 21:

Member Value
ScoreGroup "Resupply"
ScoreType "Repair time"

Default value, index 22:

Member Value
ScoreGroup "Resupply"
ScoreType "Repair pack"

Default value, index 23:

Member Value
ScoreGroup "Resupply"
ScoreType "Resupply time"

Default value, index 24:

Member Value
ScoreGroup "Resupply"
ScoreType "Resupply pack"

Default value, index 25:

Member Value
ScoreGroup "Revive"
ScoreType "Revive"

Default value, index 26:

Member Value
ScoreGroup "Artifact"
ScoreType "Carrying artifact"

Default value, index 27:

Member Value
ScoreGroup "Frag"
ScoreType "Denied artifact capture"

Default value, index 28:

Member Value
ScoreGroup "Frag"
ScoreType "Defended artifact carrier"

Default value, index 29:

Member Value
ScoreGroup "Frag"
ScoreType "Defended dropped artifact"

Default value, index 30:

Member Value
ScoreGroup "Frag"
ScoreType "Defended energy source"

Default value, index 31:

Member Value
ScoreGroup "Artifact"
ScoreType "Recovered artifact"

Default value, index 32:

Member Value
ScoreGroup "Frag"
ScoreType "Defended hacker"

Default value, index 33:

Member Value
ScoreGroup "Frag"
ScoreType "Defended icon node"

Default value, index 34:

Member Value
ScoreGroup "Frag"
ScoreType "Artifact carrier"

Default value, index 35:

Member Value
ScoreGroup "Frag"
ScoreType "Base defender"

Default value, index 36:

Member Value
ScoreGroup "Frag"
ScoreType "Hacker"

Default value, index 37:

Member Value
ScoreGroup "Frag"
ScoreType "Headshot"

Default value, index 38:

Member Value
ScoreGroup "Frag"
ScoreType "Self"

Default value, index 39:

Member Value
ScoreGroup "Frag"
ScoreType "Teammate"

Default value, index 40:

Member Value
ScoreGroup "Resupply"
ScoreType "Healed artifact carrier"

Default value, index 41:

Member Value
ScoreGroup "Frag"
ScoreType "Monster kill"

Default value, index 42:

Member Value
ScoreGroup "Artifact"
ScoreType "Stole artifact"

Default value, index 43:

Member Value
ScoreGroup "Resupply"
ScoreType "Repaired artifact carrier"

Default value, index 44:

Member Value
ScoreGroup "Resupply"
ScoreType "Resupplied artifact carrier"

Default value, index 45:

Member Value
ScoreGroup "Resupply"
ScoreType "Supplying the enemy"

Default value, index 46:

Member Value
ScoreGroup "Frag"
ScoreType "Vehicular manslaughter"

Default value, index 47:

Member Value
ScoreGroup "Frag"
ScoreType "Deployable"

Default value, index 48:

Member Value
ScoreGroup "Frag"
ScoreType "Player"

Default value, index 49:

Member Value
ScoreGroup "Frag"
ScoreType "Deployable fragged player"

Default value, index 50:

Member Value
ScoreGroup "Frag"
ScoreType "Giant turret"

Default value, index 51:

Member Value
ScoreGroup "Frag"
ScoreType "Medium turret"

Structs

ScoreInfoT

Modifiers: native

string ScoreGroup 
string ScoreType 
float PlayerScore 
string MVPName 
float MVPScore 

Functions

Native functions

GetScoreStatData

native interface function int GetScoreStatData ()


Other instance functions

GetNumScoreStats

interface function int GetNumScoreStats ()


UpdateScoreData

function interface UpdateScoreData ()