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UE2:Shader (U2)

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U2 Object >> Material >> RenderedMaterial >> Shader
Package: 
Engine
This class in other games:
UT2003, U2XMP, UE2Runtime, UT2004

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Properties

Property group 'Shader'

Detail

Type: Material

Modifiers: editinlineuse


DetailScale

Type: float


Default value: 8.0

Diffuse

Type: Material

Modifiers: editinlineuse


Opacity

Type: Material

Modifiers: editinlineuse


OutputBlending

Type: EOutputBlending


PerformLightingOnSpecularPass

Type: bool


SelfIllumination

Type: Material

Modifiers: editinlineuse


SelfIlluminationMask

Type: Material

Modifiers: editinlineuse


Specular

Type: Material

Modifiers: editinlineuse


SpecularityMask

Type: Material

Modifiers: editinlineuse


TwoSided

Type: bool


Wireframe

Type: bool


Internal variables

ModulateStaticLighting2X

Type: bool


Enums

EOutputBlending

OB_Normal 
OB_Masked 
OB_Modulate 
OB_Translucent 
OB_Invisible 
OB_Brighten 
OB_Darken 

Instance functions

Reset

function Reset ()

Overrides: Material.Reset


Trigger

function Trigger (Actor Other, Actor EventInstigator)

Overrides: Material.Trigger