UE2:ShadowBitmapMaterial (UT2004)

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UT2004 Object >> Material >> RenderedMaterial >> BitmapMaterial >> ShadowBitmapMaterial
Package:
Engine
This class in other games:

null

Properties[edit]

bBlobShadow[edit]

Type: bool


BlobShadow[edit]

Type: BitmapMaterial


Default value: BlobTexture

CullDistance[edit]

Type: float


Dirty[edit]

Type: bool


Default value: True

Invalid[edit]

Type: bool


LightDirection[edit]

Type: Object.Vector


LightDistance[edit]

Type: float


LightFOV[edit]

Type: float


ShadowActor[edit]

Type: Actor


ShadowDarkness[edit]

Type: byte


Default value: 255

TextureInterfaces[edit]

Type: pointer

Array size: 2

Modifiers: const, transient


Default values[edit]

Property Value
Format TEXF_RGBA8
UBits 7
UClamp 128
UClampMode TC_Clamp
USize 128
VBits 7
VClamp 128
VClampMode TC_Clamp
VSize 128