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UE2:Shark (UT2003)
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Object >> Actor >> Decoration >> Shark |
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Default values
Property | Value |
---|---|
bNoDelete | True |
bShouldBaseAtStartup | False |
bStatic | False |
CollisionHeight | 0.0 |
CollisionRadius | 0.0 |
Mesh | Mesh'SharkMesh' |
Skins[0] | FinalBlend'SharkFB' |
Subobjects
SharkFB
Class: Engine.FinalBlend
Property | Value |
---|---|
AlphaRef | 80 |
FrameBufferBlending | FB_AlphaBlend |
Events
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay