My program doesn't have bugs. It just develops random features.

UE2:ShockBeamCoilB (UT2003)

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UT2003 Object >> Actor >> xEmitter >> ShockBeamCoil >> ShockBeamCoilB

Contents

Package: 
XEffects
This class in other games:
UT2004

null

Default values[edit]

Property Value
mColorRange[0]
Member Value
B 0
G 0
R 150
mColorRange[1]
Member Value
B 0
G 0
R 150