My program doesn't have bugs. It just develops random features.

UE2:ShockComboExpRing (UT2003)

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UT2003 Object >> Actor >> xEmitter >> ShockComboExpRing

Contents

Package: 
XEffects
This class in other games:
UT2004

null

Default values

Property Value
bHighDetail True
mAttenKa 0.4
mGrowthRate 500.0
mLifeRange[0] 0.5
mLifeRange[1] 0.5
mMaxParticles 1
mParticleType PL_Sprite
mRandOrient True
mRegen False
mSizeRange[0] 0.0
mSizeRange[1] 0.0
Skins[0] Texture'XEffectMat.shock_ring_a'
Style STY_Additive