My program doesn't have bugs. It just develops random features.

UE2:ShockComboSphereDark (UT2004)

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UT2004 Object >> Actor >> MeshEffect >> ShockComboSphereDark
Package: 
XEffects
This class in other games:
UT2003

null

Default values

Property Value
bUnlit True
DrawType DT_StaticMesh
FadeInterp
Member Value
InStyle IS_Linear
InTime 0.15
OutStyle IS_Linear
OutTime 0.75
ScaleInterp
Member Value
End 0.0
InStyle IS_InvExp
InTime 0.3
Mid 0.8
OutStyle IS_InvExp
OutTime 0.3
Start 0.1
Skins[0] Material'WarEffectsTextures.n_energy01_s_jm'
StaticMesh StaticMesh'Editor.TexPropSphere'

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: MeshEffect.PostBeginPlay