My program doesn't have bugs. It just develops random features.
UE2:ShockComboSphereDark (UT2004)
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Object >> Actor >> MeshEffect >> ShockComboSphereDark |
Contents
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Default values
Property | Value | ||||||||||||||||
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bUnlit | True | ||||||||||||||||
DrawType | DT_StaticMesh | ||||||||||||||||
FadeInterp |
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ScaleInterp |
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Skins[0] | Material'WarEffectsTextures.n_energy01_s_jm' | ||||||||||||||||
StaticMesh | StaticMesh'Editor.TexPropSphere' |
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: MeshEffect.PostBeginPlay