Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:ShockComboWiggles (UT2003)

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UT2003 Object >> Actor >> xEmitter >> ShockComboWiggles

Contents

Package: 
XEffects
This class in other games:
UT2004

null

Default values

Property Value
LifeSpan 2.0
mColorRange[0]
Member Value
B 80
G 100
R 80
mColorRange[1]
Member Value
B 120
G 100
R 120
mLifeRange[0] 0.75
mLifeRange[1] 0.75
mMaxParticles 25
mParticleType PT_Disc
mPosDev
Member Value
X 20.0
Y 20.0
Z 20.0
mRegenPause True
mRegenRange[0] 25.0
mRegenRange[1] 25.0
mSizeRange[0] 120.0
mSizeRange[1] 120.0
mSpawningType ST_Explode
mSpeedRange[0] 300.0
mSpeedRange[1] 300.0
mStartParticles 25
Skins[0] Texture'XEffectMat.shock_sparkle'
Style STY_Translucent