Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:ShockMuzFlash3rd (UT2003)

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UT2003 Object >> Actor >> xEmitter >> ShockMuzFlash3rd

Contents

Package: 
XEffects
Direct subclass:
ShockMuzFlashB3rd
This class in other games:
UT2004

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Default values[edit]

Property Value
mAttenKa 0.0
mGrowthRate 80.0
mLifeRange[0] 0.5
mLifeRange[1] 0.5
mMaxParticles 1
mRegen False
mRegenRange[0] 0.0
mRegenRange[1] 0.0
mSizeRange[0] 65.0
mSizeRange[1] 65.0
mSpeedRange[0] 0.0
mSpeedRange[1] 0.0
Skins[0] Texture'XEffectMat.shock_sparkle'
Style STY_Additive