My program doesn't have bugs. It just develops random features.

UE2:SmallRedeemerExplosion (UT2003)

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UT2003 Object >> Actor >> xEmitter >> RocketExplosion >> SmallRedeemerExplosion
Package: 
XEffects
This class in other games:
UT2004

null

Default values

Property Value
RemoteRole ROLE_SimulatedProxy

Events

PostBeginPlay

simulated event PostBeginPlay ()

Overrides: RocketExplosion.PostBeginPlay