My program doesn't have bugs. It just develops random features.
UE2:SmallRedeemerExplosion (UT2003)
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Object >> Actor >> xEmitter >> RocketExplosion >> SmallRedeemerExplosion |
Contents
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Default values
Property | Value |
---|---|
RemoteRole | ROLE_SimulatedProxy |
Events
PostBeginPlay
simulated event PostBeginPlay ()
Overrides: RocketExplosion.PostBeginPlay