Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:SparkEmitter (UT2004)

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UT2004 Object >> ParticleEmitter >> SparkEmitter
Package: 
Engine
This class in other games:
UE2Runtime, UT2003, U2XMP

Emitter: An Unreal Spark Particle Emitter.

Properties

Property group 'Spark'

LineSegmentsRange

Type: Object.Range


Default value:

Member Value
Max 5.0
Min 5.0

TimeBeforeVisibleRange

Type: Object.Range


TimeBetweenSegmentsRange

Type: Object.Range


Internal variables

IndexBuffer

Type: IndexBuffer

Modifiers: transient


IndicesPerParticle

Type: int

Modifiers: transient


NumSegments

Type: int

Modifiers: transient


PrimitivesPerParticle

Type: int

Modifiers: transient


SparkData

Type: array<ParticleSparkData>

Modifiers: transient


VertexBuffer

Type: VertexBuffer

Modifiers: transient


VerticesPerParticle

Type: int

Modifiers: transient


Structs

ParticleSparkData

float TimeBeforeVisible 
float TimeBetweenSegments 
Object.Vector StartLocation 
Object.Vector StartVelocity