Cogito, ergo sum
UE2:SpectatorCam (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Gameplay
- This class in other games:
- UT, UE2Runtime, UT2004
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
SpectatorCam.
Properties
Property group 'SpectatorCam'
bSkipView
Type: bool
spectators skip this camera when flipping through cams
FadeOutTime
Type: float
fade out time if used as EndCam
Default value: 5.0
Default values
Property | Value |
---|---|
bClientAnim | True |
bDirectional | True |
CollisionHeight | 40.0 |
CollisionRadius | 20.0 |
Texture | S_Camera |