Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
Difference between revisions of "UE2:StaticMesh (UT2004)"
From Unreal Wiki, The Unreal Engine Documentation Site
(Created page with '{{infobox class | package = Engine | parent1 = Primitive | parent2 = Object | nativeonly = yes }} This class represents StaticMeshes as objects in the engine. Note that it i…') |
m |
||
Line 5: | Line 5: | ||
| nativeonly = yes | | nativeonly = yes | ||
}} | }} | ||
− | This class represents [[ | + | This class represents [[static meshes]] as objects in the engine. |
Note that it is a sibling of the class {{cl|Mesh}}, not a subclass. That means you cannot assign a StaticMesh to a variable declared to reference a Mesh. | Note that it is a sibling of the class {{cl|Mesh}}, not a subclass. That means you cannot assign a StaticMesh to a variable declared to reference a Mesh. |
Latest revision as of 13:55, 24 October 2009
Object >> Primitive >> StaticMesh (native-only) |
Contents
This class represents static meshes as objects in the engine.
Note that it is a sibling of the class Mesh, not a subclass. That means you cannot assign a StaticMesh to a variable declared to reference a Mesh.
See also[edit]
- SkeletalMesh - mesh with skeletal animations
- VertMesh - mesh with vertex animations