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Difference between revisions of "UE2:StaticMesh (UT2004)"
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Note that it is a sibling of the class {{cl|Mesh}}, not a subclass. That means you cannot assign a StaticMesh to a variable declared to reference a Mesh. | Note that it is a sibling of the class {{cl|Mesh}}, not a subclass. That means you cannot assign a StaticMesh to a variable declared to reference a Mesh. |
Latest revision as of 13:55, 24 October 2009
Object >> Primitive >> StaticMesh (native-only) |
Contents
This class represents static meshes as objects in the engine.
Note that it is a sibling of the class Mesh, not a subclass. That means you cannot assign a StaticMesh to a variable declared to reference a Mesh.
See also[edit]
- SkeletalMesh - mesh with skeletal animations
- VertMesh - mesh with vertex animations