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UE2:Tab_MultiplayerHostMain (UT2004)
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Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel >> UT2K3TabPanel >> Tab_MultiplayerHostMain |
Contents
- 1 Properties
- 2 Delegates
- 3 Functions
- 3.1 Events
- 3.2 Other instance functions
- 3.2.1 GameTypeChanged
- 3.2.2 GetGameClass
- 3.2.3 GetIsTeamGame
- 3.2.4 GetMapListClass
- 3.2.5 GetMapPrefix
- 3.2.6 GetRulesClass
- 3.2.7 MapAdd
- 3.2.8 MapAll
- 3.2.9 MapClear
- 3.2.10 MapDown
- 3.2.11 MapListChange
- 3.2.12 MapRemove
- 3.2.13 MapUp
- 3.2.14 ParseDescStr
- 3.2.15 Play
- 3.2.16 ReadMapInfo
- 3.2.17 ReadMapList
- 3.2.18 SelectGameType
- Package:
- XInterface
- This class in other games:
- UT2003
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Class: XInterface.Tab_MultiplayerHostMain Parent: XInterface.GUITabPanel
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Properties
See Tab_MultiplayerHostMain properties.
Delegates
OnChangeGameType
delegate OnChangeGameType ()
Functions
Events
InitComponent
event InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUIPanel.InitComponent
Other instance functions
GameTypeChanged
function GameTypeChanged (GUIComponent Sender)
GetGameClass
function string GetGameClass ()
GetIsTeamGame
function bool GetIsTeamGame ()
GetMapListClass
function string GetMapListClass ()
GetMapPrefix
function string GetMapPrefix ()
GetRulesClass
function string GetRulesClass ()
MapAdd
function bool MapAdd (GUIComponent Sender)
MapAll
function bool MapAll (GUIComponent Sender)
MapClear
function bool MapClear (GUIComponent Sender)
MapDown
function bool MapDown (GUIComponent Sender)
MapListChange
function MapListChange (GUIComponent Sender)
MapRemove
function bool MapRemove (GUIComponent Sender)
MapUp
function bool MapUp (GUIComponent Sender)
ParseDescStr
Play
function string Play ()
ReadMapInfo
function ReadMapInfo (string MapName)
ReadMapList
SelectGameType
function SelectGameType (string GameType)