Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:TeamBlueConfigured (UT2004)
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Object >> Actor >> Info >> ReplicationInfo >> TeamInfo >> UnrealTeamInfo >> xTeamRoster >> TeamBlueConfigured |
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Properties
Characters
Modifiers: config
Functions
Static functions
AddCharacter
static function AddCharacter (string CharName)
FindCharIndex
GetAllCharacters
Overrides: TeamInfo.GetAllCharacters
RemoveCharacter
SetCharacters
Overrides: TeamInfo.SetCharacters
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: xTeamRoster.PostBeginPlay
Other instance functions
AllBotsSpawned
function bool AllBotsSpawned ()
Overrides: UnrealTeamInfo.AllBotsSpawned
Initialize
function Initialize (int TeamBots)
Overrides: xTeamRoster.Initialize
OverrideInitialBots
Overrides: UnrealTeamInfo.OverrideInitialBots