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UE2:TerrainInfo (U2XMP)

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U2XMP Object >> Actor >> Info >> TerrainInfo
Package: 
Engine
This class in other games:
U2, UE2Runtime, UT2003, UT2004

null

Properties

Property group 'TerrainInfo'

bNonColliding

Type: bool

NEW (mwp) Used for water surfaces, etc.

DecoLayers

Type: array<DecorationLayer>


Inverted

Type: bool


Layers

Type: TerrainLayer

Array size: 32


TerrainMap

Type: Texture


TerrainScale

Type: Object.Vector


Default value:

Member Value
X 64.0
Y 64.0
Z 64.0

Internal variables

DecoLayerData

Type: array<DecorationLayerData>

Modifiers: native, const


DecoLayerDensity

Type: float

Modifiers: globalconfig


Default value: 1.0

EdgeTurnBitmap

Type: array<int>

Modifiers: const


FaceNormals

Type: array<NormalPair>

Modifiers: native, const


HeightmapX

Type: int

Modifiers: native, const


HeightmapY

Type: int

Modifiers: native, const


OldHeightmap

Type: array<byte>

Modifiers: native, const


OldTerrainMap

Type: Texture

Modifiers: native, const


Primitive

Type: TerrainPrimitive

Modifiers: native, const


QuadVisibilityBitmap

Type: array<int>

Modifiers: const


Sectors

Type: array<TerrainSector>

Modifiers: native, const


SectorsX

Type: int

Modifiers: native, const


SectorsY

Type: int

Modifiers: native, const


SelectedVertices

Type: array<int>

Modifiers: native, const


ShowGrid

Type: int

Modifiers: native, const


ToHeightmap

Type: Object.Vector

Array size: 4

Modifiers: native, const


ToWorld

Type: Object.Vector

Array size: 4

Modifiers: native, const


Vertices

Type: array<Object.Vector>

Modifiers: native, const


Default values

Property Value
bStatic True
bStaticLighting True
bWorldGeometry True
Texture Texture'Engine.S_TerrainInfo'

Enums

ESortOrder

SORT_NoSort 
SORT_BackToFront 
SORT_FrontToBack 

ETexMapAxis

TEXMAPAXIS_XY 
TEXMAPAXIS_XZ 
TEXMAPAXIS_YZ 

Structs

DecoInfo

Object.Vector Location 
Object.Rotator Rotation 
Object.Vector Scale 
Object.Vector TempScale 
Object.Color Color 
int Distance 

DecorationLayer

int ShowOnTerrain 
Texture ScaleMap 
Texture DensityMap 
Texture ColorMap 
StaticMesh StaticMesh 
Object.RangeVector ScaleMultiplier 
Object.Range FadeoutRadius 
Object.Range DensityMultiplier 
int MaxPerQuad 
int Seed 
int AlignToTerrain 
ESortOrder DrawOrder 
int ShowOnInvisibleTerrain 

DecorationLayerData

array<DecoSectorInfo> Sectors 

DecoSectorInfo

array<DecoInfo> DecoInfo 
Object.Vector Location 
float Radius 

NormalPair

Object.Vector Normal1 
Object.Vector Normal2 

TerrainLayer

Texture Texture 
Texture AlphaMap 
float UScale 
float VScale 
float UPan 
float VPan 
ETexMapAxis TextureMapAxis 
float TextureRotation 
Object.Rotator LayerRotation 
Object.Matrix TerrainMatrix