Always snap to grid

UE2:TestNPCBehavior (U2XMP)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2XMP Object >> Actor >> Pawn >> LicenseePawn >> U2Pawn >> U2PawnBase >> U2PawnBasic >> U2PawnAdvanced >> TestNPC >> TestNPCBehavior

Contents

Package: 
U2Test

TestNPCBehavior.uc

Default values

Property Value
AttackActiveBehaviors[0]
Member Value
Odds 0.9
StateName 'AttackMoveToCoverCombat'
TimeMax 5.0
TimeMin 5.0
AttackActiveBehaviors[1]
Member Value
Odds 0.03
StateName 'AttackStationary'
TimeMax 2.0
TimeMin 2.0
AttackActiveBehaviors[2]
Member Value
Odds 0.03
StateName 'AttackTacticalMove'
TimeMax 1.0
TimeMin 1.0
AttackActiveBehaviors[3]
Member Value
Odds 0.04
StateName 'AttackClose'
TimeMax 1.0
TimeMin 1.0
AttackActiveMeleeBehaviors[1]
Member Value
StateName 'AttackTacticalMoveMelee'
TimeMax 0.5
TimeMin 0.5
AttackActiveMeleeHitBehaviors[0]
Member Value
StateName 'AttackTacticalMoveMelee'
TimeMax 0.5
TimeMin 0.5
AttackActiveUseCoverBehaviors[0]
Member Value
StateName 'AttackStakeOutCover'
TimeMax 5.0
TimeMin 2.0
AttackActiveUseCoverBehaviors[1]
Member Value
StateName 'AttackRecoverEnemy'
TimeMax 20.0
TimeMin 20.0
AttackActiveUseCoverBehaviors[2]
Member Value
StateName 'AttackStationary'
TimeMax 3.0
TimeMin 2.0
AttackActiveUseCoverBehaviors[3]
Member Value
StateName 'AttackMoveToCoverCombat'
TimeMax 7.0
TimeMin 7.0
StationaryCrouchOdds 0.35
StationaryStandOdds 0.65