Gah - a solution with more questions. – EntropicLqd
UE2:TetrahedronBuilder (UT2003)
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Object >> BrushBuilder >> TetrahedronBuilder |
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TetrahedronBuilder: Builds an octahedron (not tetrahedron) - experimental.
Properties
Property group 'TetrahedronBuilder'
GroupName
Type: name
Default value: 'Tetrahedron'
Radius
Type: float
Default value: 256.0
SphereExtrapolation
Type: int
Default value: 1
Default values
Property | Value |
---|---|
BitmapFilename | "BBSphere" |
ToolTip | "Tetrahedron (Sphere)" |
Functions
Events
Build
event bool Build ()
Overrides: BrushBuilder.Build