Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:TexModifier (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Direct subclasses:
- TexCoordSource, TexEnvMap, TexMatrix, TexOscillator, TexPanner, TexRotator, TexScaler
- This class in other games:
- U2, UE2Runtime, U2XMP, UT2004
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Properties[edit]
Property group 'TexModifier'[edit]
TexCoordCount[edit]
Type: ETexCoordCount
TexCoordProjected[edit]
Type: bool
Internal variables[edit]
TexCoordSource[edit]
Type: ETexCoordSrc
Default value: TCS_NoChange
texmodifier_dummy[edit]
Type: int
hammer padding. disregard. --ryan.
Enums[edit]
ETexCoordCount[edit]
- TCN_2DCoords
- TCN_3DCoords
- TCN_4DCoords
ETexCoordSrc[edit]
- TCS_Stream0
- TCS_Stream1
- TCS_Stream2
- TCS_Stream3
- TCS_Stream4
- TCS_Stream5
- TCS_Stream6
- TCS_Stream7
- TCS_WorldCoords
- TCS_CameraCoords
- TCS_WorldEnvMapCoords
- TCS_CameraEnvMapCoords
- TCS_ProjectorCoords
- TCS_NoChange
- don't specify a source, just modify it