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UE2:Texture (U2XMP)

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Package: 
Engine
Direct subclasses:
Cubemap, FractalTexture, ScriptedTexture, TextureArray
This class in other games:
RTNP, U1, UT, U2, UE2Runtime, UT2003, UT2004, UT3, UDK

Texture: An Unreal texture map. This is a built-in Unreal class and it shouldn't be modified.

Properties

Property group 'Animation'

AnimNext

Type: Texture


MaxFrameRate

Type: float


MinFrameRate

Type: float


PrimeCount

Type: byte


Property group 'Quality'

bHighColorQuality

Type: bool

Modifiers: private

High color quality hint.

bHighTextureQuality

Type: bool

Modifiers: private

High color quality hint.

LODSet

Type: ELODSet


Default value: LODSET_World

Property group 'Surface'

bAlphaTexture

Type: bool


bMasked

Type: bool

Modifiers: editconst


Property group 'Texture'

Detail

Type: Material


DetailScale

Type: float


Default value: 8.0

Palette

Type: Palette


Internal variables

__LastUpdateTime

Type: int

Array size: 2

Modifiers: const, transient


Accumulator

Type: float

Modifiers: transient


AnimCurrent

Type: Texture

Modifiers: transient


bHasComp

Type: bool

Modifiers: const, editconst, private


bParametric

Type: bool

Modifiers: private

Texture data need not be stored.

bRealtime

Type: bool

Modifiers: private

Texture changes in realtime.

bRealtimeChanged

Type: bool

Modifiers: private, transient

Changed since last render.

CompFormat

Type: BitmapMaterial.ETextureFormat

Modifiers: const, editconst

!!OLDVER

DetailTexture

Type: Texture

Modifiers: depreciated

Detail texture to apply.

EnvironmentMap

Type: Texture

Modifiers: depreciated


EnvMapTransformType

Type: EEnvMapTransformType

Modifiers: depreciated


InternalTime

Type: int

Array size: 2

Modifiers: const


MaxColor

Type: Object.Color

Modifiers: const


Default value:

Member Value
A 255
B 255
G 255
R 255

Mips

Type: array<int>

Modifiers: private, native, const


MipZero

Type: Object.Color

Modifiers: const


Default value:

Member Value
B 64
G 128
R 64

PrimeCurrent

Type: byte

Modifiers: transient


RenderInterface

Type: int

Modifiers: const, transient


Specular

Type: float

Modifiers: depreciated


Enums

EEnvMapTransformType

EMTT_ViewSpace 
EMTT_WorldSpace 
EMTT_LightSpace 

ELODSet

LODSET_None 
No level of detail mipmap tossing.
LODSET_World 
World level-of-detail set.
LODSET_Skin 
Skin level-of-detail set.