Cogito, ergo sum

UE2:Texture (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
Package: 
Engine
Direct subclasses:
Cubemap, FractalTexture
This class in other games:
RTNP, U1, UT, U2XMP, U2, UE2Runtime, UT2004, UT3, UDK

Texture: An Unreal texture map. This is a built-in Unreal class and it shouldn't be modified.

Properties

Property group 'Animation'

AnimNext

Type: Texture


MaxFrameRate

Type: float


MinFrameRate

Type: float


PrimeCount

Type: byte


Property group 'Quality'

bHighColorQuality

Type: bool

Modifiers: private

High color quality hint.

bHighTextureQuality

Type: bool

Modifiers: private

High color quality hint.

Property group 'Surface'

bAlphaTexture

Type: bool


bMasked

Type: bool


bTwoSided

Type: bool


Property group 'Texture'

Detail

Type: Material


DetailScale

Type: float


Default value: 8.0

LODSet

Type: ELODSet


Default value: LODSET_World

NormalLOD

Type: int


Palette

Type: Palette


Internal variables

__LastUpdateTime

Type: int

Array size: 2

Modifiers: const, transient


Accumulator

Type: float

Modifiers: transient


AnimCurrent

Type: Texture

Modifiers: transient


bHasComp

Type: bool

Modifiers: const, editconst, private


bParametric

Type: bool

Modifiers: private

Texture data need not be stored.

bRealtime

Type: bool

Modifiers: private

Texture changes in realtime.

bRealtimeChanged

Type: bool

Modifiers: private, transient

Changed since last render.

CompFormat

Type: BitmapMaterial.ETextureFormat

Modifiers: const, editconst


DetailTexture

Type: Texture

Modifiers: deprecated

Detail texture to apply.

EnvironmentMap

Type: Texture

Modifiers: deprecated

Environment map for this texture

EnvMapTransformType

Type: EEnvMapTransformType

Modifiers: deprecated


InternalTime

Type: int

Array size: 2

Modifiers: const


MaxColor

Type: Object.Color

Modifiers: const


Default value:

Member Value
A 255
B 255
G 255
R 255

MaxLOD

Type: int

Modifiers: transient


MinLOD

Type: int


Mips

Type: array<int>

Modifiers: private, native, const


MipZero

Type: Object.Color

Modifiers: const


Default value:

Member Value
A 0
B 64
G 128
R 64

PrimeCurrent

Type: byte

Modifiers: transient


PS2FirstMip

Type: byte


PS2NumMips

Type: byte


RenderInterface

Type: pointer

Modifiers: const, transient


Specular

Type: float

Modifiers: deprecated


Default value: 1.0

Enums

EEnvMapTransformType

EMTT_ViewSpace 
EMTT_WorldSpace 
EMTT_LightSpace 

ELODSet

LODSET_None 
LODSET_World 
LODSET_PlayerSkin 
LODSET_WeaponSkin 
LODSET_Terrain 
LODSET_Interface 
LODSET_RenderMap 
LODSET_Lightmap