My program doesn't have bugs. It just develops random features.
UE2:TimeDemoPlugin (U2XMP)
Object >> ConsolePlugIn >> TimeDemoPlugin |
Contents
- 1 Properties
- 1.1 AvgText
- 1.2 bRestartTimeDemo
- 1.3 bSaveTimeDemoToFile
- 1.4 bStartTimeDemo
- 1.5 bTimeDemo
- 1.6 ExtraTime
- 1.7 fpsText
- 1.8 FrameCount
- 1.9 FrameRateText
- 1.10 FramesText
- 1.11 LastFrameTime
- 1.12 LastSecFPS
- 1.13 LastSecondFrameCount
- 1.14 LastSecondStartTime
- 1.15 LastSecText
- 1.16 MaxFPS
- 1.17 MaxText
- 1.18 MinFPS
- 1.19 MinText
- 1.20 SecondsText
- 1.21 StartTime
- 1.22 TimeDemoFont
- 2 Functions
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NEW: Extracted from Console.uc
Properties
AvgText
Type: string
Modifiers: localized
Default value: "Avg"
bRestartTimeDemo
Type: bool
bSaveTimeDemoToFile
Type: bool
bStartTimeDemo
Type: bool
bTimeDemo
Type: bool
ExtraTime
Type: float
fpsText
Type: string
Modifiers: localized
Default value: "fps"
FrameCount
Type: int
FrameRateText
Type: string
Modifiers: localized
Default value: "Frame Rate"
FramesText
Type: string
Modifiers: localized
Default value: "frames rendered in"
LastFrameTime
Type: float
LastSecFPS
Type: float
LastSecondFrameCount
Type: int
LastSecondStartTime
Type: float
LastSecText
Type: string
Modifiers: localized
Default value: "Last Sec"
MaxFPS
Type: float
MaxText
Type: string
Modifiers: localized
Default value: "Max"
MinFPS
Type: float
MinText
Type: string
Modifiers: localized
Default value: "Min"
SecondsText
Type: string
Modifiers: localized
Default value: "seconds."
StartTime
Type: float
TimeDemoFont
Type: Font
Default value: Font'Engine.SmallFont'
Functions
Exec functions
TimeDemo
Native functions
SaveTimeDemo
Events
PostRender
Overrides: ConsolePlugIn.PostRender