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UE2:TournamentHealth (UT2004)

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UT2004 Object >> Actor >> Pickup >> TournamentPickup >> TournamentHealth
Package: 
XPickups
Direct subclasses:
HealthPack, MiniHealthPack, SuperHealthPack
This class in other games:
UT, UT2003

null

Properties

Property group 'TournamentHealth'

bSuperHeal

Type: bool


HealingAmount

Type: int


Default value: 20

Default values

Property Value
AmbientGlow 128
CollisionHeight 23.0
CollisionRadius 32.0
Mass 10.0
MaxDesireability 0.7
PickupMessage "You picked up a Health Pack +"
RespawnTime 30.0

Functions

Static functions

GetLocalString

static function string GetLocalString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2)

Overrides: Pickup.GetLocalString


UpdateHUD

simulated static function UpdateHUD (Hud H)

Overrides: Pickup.UpdateHUD


Events

BotDesireability

event float BotDesireability (Pawn Bot)

Overrides: Pickup.BotDesireability


Other instance functions

DetourWeight

function float DetourWeight (Pawn Other, float PathWeight)

Overrides: Pickup.DetourWeight


GetHealMax

function int GetHealMax (Pawn P)


States

Pickup

Inherits from: Pickup.Pickup

Modifiers: auto

Pickup.Touch

event Touch (Actor Other)

Overrides: Pickup.Pickup.Touch